{$CLEO .cs}
0000:

Model.Load(#VLA1)
Model.Load(#VLA2)
Model.Load(#VLA3)
Model.Load(#MICRO_UZI)
038B: load_requested_models


1@=actor.Create(12, #VLA1 ,  4528.3809, -1687.8153, 10.5481)
2@=actor.Create(12, #VLA2 ,  4529.4751, -1691.2714, 10.5523)
3@=actor.Create(12, #VLA3 , 4528.1118, -1693.118, 10.5523)
actor.Health(1@)=500
actor.Health(2@)=500
actor.Health(3@)=500
actor.GiveWeaponAndAmmo(1@,microuzi,99999)
actor.GiveWeaponAndAmmo(2@,microuzi,99999)
actor.GiveWeaponAndAmmo(3@,microuzi,99999)
actor.WeaponAccuracy(1@ ) = 40
actor.WeaponAccuracy(2@ ) = 40
actor.WeaponAccuracy(3@ ) = 40
07DD: set_actor 1@ attack_rate 60 // previously known as temper_to
07DD: set_actor 2@ attack_rate 60 // previously known as temper_to
07DD: set_actor 3@ attack_rate 60 // previously known as temper_to
05D3: AS_actor 1@ goto_point 4528.6343 -3022.6216 10.5523  mode 4 time 999999999 ms // versionA
05D3: AS_actor 2@ goto_point 4528.6343 -3022.6216 10.5523  mode 4 time 999999999 ms // versionA
05D3: AS_actor 3@ goto_point 4528.6343 -3022.6216 10.5523  mode 4 time 999999999 ms // versionA

repeat
wait 0
until $onmission == 0 

actor.DestroyInstantly(1@)
actor.DestroyInstantly(2@)
actor.DestroyInstantly(3@)
0A93: terminate_this_custom_script